Carlos Santos

iOS Dev

About me


Hi! I’m Carlos πŸ‘‹

struct Developer: ExpressibleByArrayLiteral {

    let firstName = "Carlos"
    let lastName = "Santos"

let me: Developer = [.dev, .iOS, .husband, .human]

I’m a software developer currently focused on mobile iOS development πŸ“±.

On my daily basis I use mostly Swift but I still support some projects with some interop with obj-C.

Current dev stack

  • Swift 🐦
  • Objective-C
  • Javascript
  • Python 🐍
  • Ruby πŸ’Ž

Technologies / Tools used πŸ› 

  • iOS, Auto Layout, Realm, CoreData, React, Bootstrap, styled-components, Ionic/Angular, GatsbyJS.

Where can you find me? πŸ—Ί

Projects πŸ‘¨β€πŸ’»πŸ“±

  • Farfetch - Designer Clothing

    Type: Fulltime for Farfetch

    I currently work as a Senior iOS developer and team lead at Farfetch, an E-Commerce disruptive company on the world of Luxury Fashion. I work on the main iOS app, supporting and creating new features

    πŸ”§ Swift, Objective-C, Ruby, fastlane

    Birdy Bytes

    Type: Startup for Cashyt / WIT Software

    Cashyt is a spin-off of WIT Software that has a game called Birdy Bytes. It's a multi-game platfom that give cool rewards to its users, leveraging the sponsorship of some brands to pay for those prizes. It features phisical cards with codes that can give powers to players, currently distributed on retail, as a prize for consuming sponsor products. This was an awesome experience with game development.

    πŸ”§ Objective-C, ReactiveCocoa, Realm

    Betfair Sports Betting

    Type: Fulltime for Betfair

    When working at Blip/Betfair, I made part of a huge team that built and supported the Sportsbook app.

    πŸ”§ Objective-C, Ruby, Cucumber

    MEO Go, Oi Go

    Type: Contractor for PT Inovação / Altice Labs

    Smart TV on iOS devices

    πŸ”§ Objective-C, CoreData

    Localina / Localina 2

    Type: Remote for

    Restaurant reservations booking

    πŸ”§ Objective-C, ANSI C, libxml2, CoreData


    Type: Contractor for ISA Technologies

    Smart metering solution for iOS devices

    πŸ”§ Objective-C